

Same Universe

#1585
There is a mock school on the Internet for those who love galge and eroge, nicknamed “Galge Gakuen”. The protagonist used to be really into it, but now he only logs in as “Ken-chan” to be with his two friends, the self-proclaimed girls’ school student “Pink” and the indecent talk-loving “Tae”. They used to be no more than friends who loved galge, but now their hobbies and conversations extend beyond just that. One day, a new student entered the school. Since her actions and speech was like a moe character, they gave her the nickname “Moe”. With the cheerful Moe in the mix, their circle of friends had grown to four. However, they were still only online friends. It was frowned upon to ask about their real lives and it was an unspoken rule to not touch this subject. Then, Ken-chan happened to meet Moe by chance in real life. He pretended that nothing happened in order to protect the relationship that their group had online. But he met her again once more soon thereafter: this time as her home tutor, and she as his new imouto from his father’s remarriage. This is NekoNekoSoft’s 15th anniversary work, using characters from all their past games as avatars in this game blending reality and imagination. “Ken-chan” is the protagonist from [url=https://vndb.org/v192]Mizuiro[/url]. [From [url=https://omochikaeri.wordpress.com/2015/05/17/may-2015-eroge-releases/]Hau~ Omochikaeri![/url]]

#7431
Includes short stories from NekoNeko Soft's previous works.

#1586
Fandisc released at C88.

#4291
A serious visual novel telling the story of a man who steps into an elevator, only to find himself transported to a strange and mysterious world. In this world, there is no time, no aging, no hunger, not even death. There is nothing to be seen but weathered stone, white clouds, and endless rain. The only other person there, Rin, tells him to get out. Just what story does someone who has lived alone in this place for untold years, decades, even centuries... Will a day come when the rain finally ends? [From [url=https://marginal.sekaiproject.com/]SekaiProject[/url]]

#1304
"For ten years... I just stood in place... Where I should have gone right, I went left. Where I should have gone left, I went right. I probably could have realized my mistake and turned back quickly. But instead, I just kept on going recklessly. I had become lost..." Narcissu Sumire is the latest chapter in Narcissu series, once again revisiting deeply personal stories of living and dying. It follows the journey of two heroines, both are filled with deep regrets over mistakes that they've made in the past. There's Sumire, a young woman who had spent the past ten years only playing video games and being a shut-in, refusing to go outside. After a decade of playing games alone, she falls ill and is sent to the 7th Floor hospice. When confronted with her imminent death, she realizes that she will leave this world having no significant memories, completed nothing, and leaving nothing behind. Then there is Akari, a young woman who has spent the past ten years alone in a hospital, the result of a tragic sequence of misunderstandings and circumstances. Now, full of regrets about what happened, she wishes only to live "in the world of closed eyes" and sleep -- forever. But one day, the two lost souls cross paths, and in that chance meeting their journey begins... [from [url=http://store.steampowered.com/app/608420/Narcissu_10th_Anniversary_Anthology_Project__Sumire/]Steam[/url]]
Prequel

#1302
Narcissu: Side 2nd's plot revolves around Setsumi, the heroine from the original visual novel, and the people and circumstances that formed her into the character presented in the first game. She will share the limelight with new characters, including Himeko, Yuka and Chihiro. [From [url=http://en.wikipedia.org/wiki/Narcissu_-side_2nd-]Wikipedia[/url]]

#1305
"Life is like a waiting room, except people don't leave in the order they enter." Japan in the 1970s. Before the first hospices were established in the country. A boy grows up helping the family business, a senior citizen's home. Regularly skipping school to help at home, he gets left behind a year in school. One day, he meets a girl that had also been left back, and they become friends. This is a story about two kids growing up. About the wall between those leaving, and those left behind. It is about the origins of the Seventh Floor hospice. And finally, the origins of "the rules". Source [url=http://store.steampowered.com/app/504640/]Steam page.[/url]






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